Linker: A Rust story?

For the last couple of years I’ve been building, and rebuilding, a simple test application called linker. And, now during the last month I’ve rewritten it from JVM/Kotlin to Rust to compare potential benefits to each approach.

The primary purpose of the application is simple, traverse and index a source directory and compare the index against one or more target directories to see which of the items from the source directory are not present in either of the target directories. Based on the configuration, it can also create the missing symbolic links from one of the target directories back to the source directory.

History Link to heading

The application have already been through a couple of rewrites, the first version was written in golang (back in ‘14 or ‘15). Second version was in PHP, might be an odd choice, but it still was my primary language at the time. The third iteration was in Java, which was later migrated into Kotlin.

And, now I’ve rewritten it in Rust, the primary reason is to attempt to reduce size, both while running and “on disk”. One added bonus is that I get to try Rust with a more realistic use case. This is my first real world exposure to Rust, which probably can be seen in my naive implementation.

Containers Link to heading

Since the JVM/Java iterations, the deployment has been done via a container. Working with containers there are usually metrics that are of interest (there are certainly a lot more things to measure, but these are my current focus):

  1. Size of the build container, used when building the app in a CI/CD pipeline.
  2. Size of the runtime container, both base image and application.

These metrics are collected using the docker images command on the host machine.

Please note, that these metrics are not meant to be generalisations of JVM vs Rust, but only the findings from my specific use case.

Build containers Link to heading

The containers used in the CI/CD pipeline for building and testing the application are:

PurposeNameSize
Build and test JVM of applicationgradle:6.7.0-jdk15790MB
Build Rust of applicationrust:slim-buster621MB
Test Rust of applicationrustlang/rust:nightly-slim1.07GB
Build Rust of application1rust:alpine700MB
Test Rust of application1rustlang/rust:nightly1.69GB

As we can see, the Rust pipeline requires us to use two separate containers. However, this is most likely only a temporary issue and won’t be necessary once support for test coverage is available in stable Rust.

Runtime containers Link to heading

The containers used to run the actual application, including base images, are:

PurposeNameSize
JVM application base imageopenjdk:15-alpine343MB
JVM applicationregistry.gitlab.com/rahome/linker350MB
Rust application base imagedebian:buster-slim69.3MB
Rust applicationregistry.gitlab.com/rahome/rust-linker76.1MB
Rust application base image1alpine:latest5.61MB
Rust application (alpine)1registry.gitlab.com/rahome/rust-linker11.9MB

As we can see, the actual applications regardless of runtime are similar in size, however the base image used for the JVM application is significantly larger. I know that a JDK image might not be optimal, but I’ve not found a better image available.

Runtime characteristics Link to heading

When it comes to runtime characteristics there are two metrics that I’d like to focus on, these are:

  1. Execution time.
  2. Memory consumption.

These metrics are collected by running the application with time while running docker stats in a separate window.

VariantExecution timeMemory consumption (peak)
JVM8 seconds~400MB
Rust (slim)9 seconds~75MB
Rust (alpine)11 minute and 10 seconds~80MB

As we can see there is a clear difference between the variants on both execution time and memory consumption. While developing the applications I’ve not done anything to improve the performance, i.e. both applications are essentially single threaded.

However, when I ran the JVM variant I did see some activity on multiple threads, this leads me to believe that either the JVM or Kotlin stdlib is performing some optimizations (not necessarily data parallelism but perhaps increased efficiency with scheduling the work on different threads).

Next step Link to heading

Now that I have the application working on two different runtimes I’m going to do some additional investigations. To start with I’d like to see if I can improve the execution time for the Rust application by performing certain tasks in parallel. But first, it’s probably a good idea to implement some kind of tracing in the application to expose the actual bottlenecks before implementing any kind of performance improvement2.

Conclusions Link to heading

I’m a bit disappointed regarding the execution time of the Rust variant, but in hindsight it’s what I should have expected, as it is single threaded and a larger data set. The size of the runtime container and the memory consumption are very appealing as the JVM variant feels a bit bloated. The issue with the execution time should be solvable with some data parallelism.

As with most people coming to Rust, the borrow checker really caused some headaches but after a few days I got used to it, at least to some degree. It did cause me some issues later on, but only when I either did not know how to implement the thing I wanted, was tired or just lazy. But in the end, it’s an excellent companion to have.

The language is not that different from what I’m used to, sure the syntax is a bit different but overall it was not that big of a hurdle, and it allowed me to use familiar functional concepts to ease the implementation.


  1. Using the alpine variant for Rust caused runtime performance issues, these issues was resolved by migrating to the slim variant (which is detailed in the tracing article for linker). ↩︎ ↩︎ ↩︎ ↩︎ ↩︎

  2. I’ve gone through some work to improve the performance of the application, which I’ve written about in a separate article regarding tracing a rust application↩︎